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There’s Now A Frighteningly Detailed ‘Game’ To 'Play' Nuclear War

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There’s Now A Frighteningly Detailed ‘Game’ To 'Play' Nuclear War - Hallo friend WELCOME TO AMERICA, In the article you read this time with the title There’s Now A Frighteningly Detailed ‘Game’ To 'Play' Nuclear War, we have prepared well for this article you read and download the information therein. hopefully fill posts Article AMERICA, Article CULTURAL, Article ECONOMIC, Article POLITICAL, Article SECURITY, Article SOCIAL, we write this you can understand. Well, happy reading.

Title : There’s Now A Frighteningly Detailed ‘Game’ To 'Play' Nuclear War
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There’s Now A Frighteningly Detailed ‘Game’ To 'Play' Nuclear War



Forbes: Want To Know How A Nuclear War Might Go? There’s Now A Frighteningly Detailed ‘Game’ For That

To describe a nuclear war honestly is to argue for the abolition of nuclear weapons.

At least, that’s part of the goal of the Nuclear War Simulator, developed by Ivan Stepanov and released for download June 28. Built on the Unity3D engine, the simulator incorporates sheaves and sheaves of public data about yields, flight trajectories, and calculated armageddon.

Stepanov’s project specifically draws inspiration from the NUKEMAP made by Alex Wellerstein, a historian of science at Stevens Institute of Technology. Wellerstein’s tool lets people pick an existing warhead, toggle some settings, and then place the blast over a target area, rendering in concentric colored circles the salient details about what kind of effect would hit what people, where.

Read more ....

WNU Editor: The simulator is not finished yet, but when completed it can be downloaded from here .... Nuclear War Simulator.
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Forbes: Want To Know How A Nuclear War Might Go? There’s Now A Frighteningly Detailed ‘Game’ For That

To describe a nuclear war honestly is to argue for the abolition of nuclear weapons.

At least, that’s part of the goal of the Nuclear War Simulator, developed by Ivan Stepanov and released for download June 28. Built on the Unity3D engine, the simulator incorporates sheaves and sheaves of public data about yields, flight trajectories, and calculated armageddon.

Stepanov’s project specifically draws inspiration from the NUKEMAP made by Alex Wellerstein, a historian of science at Stevens Institute of Technology. Wellerstein’s tool lets people pick an existing warhead, toggle some settings, and then place the blast over a target area, rendering in concentric colored circles the salient details about what kind of effect would hit what people, where.

Read more ....

WNU Editor: The simulator is not finished yet, but when completed it can be downloaded from here .... Nuclear War Simulator.


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