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"This being a classical virtual-reality school, Optima’s environments include settings in ancient Greece and Rome...."

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"This being a classical virtual-reality school, Optima’s environments include settings in ancient Greece and Rome...." - Hallo friend WELCOME TO AMERICA, In the article you read this time with the title "This being a classical virtual-reality school, Optima’s environments include settings in ancient Greece and Rome....", we have prepared well for this article you read and download the information therein. hopefully fill posts Article AMERICA, Article CULTURAL, Article ECONOMIC, Article POLITICAL, Article SECURITY, Article SOCCER, Article SOCIAL, we write this you can understand. Well, happy reading.

Title : "This being a classical virtual-reality school, Optima’s environments include settings in ancient Greece and Rome...."
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"This being a classical virtual-reality school, Optima’s environments include settings in ancient Greece and Rome...."

"We teleported past a Roman official’s house, decked out with red-clay roof tiling, up some stairs to an open patio of black-and-white-checkered marble floors, surrounded by Ionic columns and an ivy-covered railing. Here, a teacher might spawn a set of bleachers for students to sit during a lecture on a subject such as history or Latin.... Toward the end of the school year, I joined a sixth-grade science class on a field trip to an Everest base camp. The scene was elaborately staged: our group was surrounded by gray tents held up by bright orange poles.... A whiteboard stood to our left in the snow, covered with colorful Post-its bearing scientific terms. The teacher had taken a selfie of his avatar wearing an orange mountain-explorer jumpsuit and put it on the board. Wind whistled quietly somewhere in the background of my headset....

I'm reading "Virtual-Reality School Is the Next Frontier of the School-Choice Movement/The conservative education activist Erika Donalds envisions a world where parents can opt out of traditional public school by putting their kids in a headset" (The New Yorker).

"In the K-12 setting... 'Nobody has any idea, scientifically, about what happens when a child wears a V.R. headset for hours per day, over weeks and months on end.'... V.R. use can cause simulator sickness, a kind of motion sickness.... Long-term V.R. use can also lead to something called reality blurring; Bailenson told me that, in some studies, when people stay in headsets for long periods, they have trouble distinguishing between real life and V.R.... The other potential issue with V.R. school is the lack of community.... Reducing the social importance of school in kids’ lives is perhaps a feature of the virtual school, not a bug. Several people I spoke with mentioned that many of the students had previously been bullied, and that V.R. school can be a haven for children with social anxiety...."
"We teleported past a Roman official’s house, decked out with red-clay roof tiling, up some stairs to an open patio of black-and-white-checkered marble floors, surrounded by Ionic columns and an ivy-covered railing. Here, a teacher might spawn a set of bleachers for students to sit during a lecture on a subject such as history or Latin.... Toward the end of the school year, I joined a sixth-grade science class on a field trip to an Everest base camp. The scene was elaborately staged: our group was surrounded by gray tents held up by bright orange poles.... A whiteboard stood to our left in the snow, covered with colorful Post-its bearing scientific terms. The teacher had taken a selfie of his avatar wearing an orange mountain-explorer jumpsuit and put it on the board. Wind whistled quietly somewhere in the background of my headset....

I'm reading "Virtual-Reality School Is the Next Frontier of the

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School-Choice Movement/The conservative education activist Erika Donalds envisions a world where parents can opt out of traditional public school by putting their kids in a headset" (The New Yorker).

"In the K-12 setting... 'Nobody has any idea, scientifically, about what happens when a child wears a V.R. headset for hours per day, over weeks and months on end.'... V.R. use can cause simulator sickness, a kind of motion sickness.... Long-term V.R. use can also lead to something called reality blurring; Bailenson told me that, in some studies, when people stay in headsets for long periods, they have trouble distinguishing between real life and V.R.... The other potential issue with V.R. school is the lack of community.... Reducing the social importance of school in kids’ lives is perhaps a feature of the virtual school, not a bug. Several people I spoke with mentioned that many of the students had previously been bullied, and that V.R. school can be a haven for children with social anxiety...."


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